The problem with "spoofing" a powerful GPU is that Windows and applications may try to use the powerful features which, because said features don't actually exist, will cause the whole experiment to fail spectacularly.
Having said that, certain hypervisors (for example VirtualBox) support 3D acceleration for certain guest OS', so long as you explicitly enable the option and install the 3D video driver in the guest OS. That might be all the Oculus Store needs. VirtualBox's 3D acceleration provides Direct3D 8/9 support so it should work at least for now.
You didn't say what virtual machine software you're running so this is as good an answer as I can give you for now.
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